PLAY! ; PLAY! Zine

REVIEW: Logitech Pro Gaming Mouse

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The latest editions of Logitech gaming mice have been really good but it seems that they have gone more in to the territory of over complex devices of custom shapes and many buttons. Obviously a large part of the gaming crowd have noticed this and have come to seek a more simple yet effective mouse and Logitech has listened to that giving us the Pro Gaming Mouse. Look and feel Even looking at the box we notice a more toned down appearance then before – there are no doors that open to reveal the mouse or other more or less excessive extras, it is all very simple and functional, even on the sides you just have an inscription “PRO”.  Opening the box you will find…

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5 Biggest Mistakes Video Game Publishers Keep Making

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Video game publishing and distribution is one of the most lucrative businesses today. There are multi-million dollar video game projects that require more work, greater production value and a larger workforce than some major Hollywood movies. At the same time though, and much like Hollywood itself, greed and cold-hearted business strategies often get in the way of quality. Time and again, publishers will endeavor to find some shortcut to swift profit, and they would do that sooner than pushing for more creative and original ideas. Even if we take into account just how much effort goes into most big-budget video games, that still doesn’t justify what certain video game companies are doing these days. All those words you keep hearing like ‘DLC’ or ‘microtransactions’ have…

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PLAY! Zine #98 – October 2016

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Hello everyone, Last month hit us with a flurry of RPG titles, coming in all shapes and sizes and designed for every flavor. We’ve returned to Azeroth for the seventh time, this time on a quest to repel the Legion from our world and gain even more power for our characters. Of course, we’re talking about the newest expansion for World of Warcraft, also called Legion, that’s been bringing back MMO veterans for another tour of duty. In the sci-fi world, Deus Ex saw the continuation of its story with Mankind Divided, which explores strife and divisions between regular humans and augmented people. Also God Eater 2 spins a more action-oriented take on the genre, challenging both old and new players to try it out.…

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REVIEW: Overcooked

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They say that too many cooks may spoil the stew, but in Overcooked’s case there is no such thing as too many. That is, no more than four, because this is a cooperative game for just that many players. In Overcooked you and three friends will take on the roles of chefs who need to coordinate perfectly around the kitchen in order to fulfill as many orders in a short period of time. Through the campaign you go through progressively bigger challenges so in time you’ll have to juggle more and more ingredients, dirty plates and kitchens with inconsistent layouts. The final goal is to bring your cooking skill to a high enough level to save humanity from a hungry beast. In order not to…

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REVIEW: RunGunJumpGun

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Come on; come on come on comeoncomeoncomeon….. If videogames could talk, this would be heard from the space on your hard drive where RunGunJumpGun is installed, a small indie title that succeeds where many have failed over the years in the oncoming title wave of „ruthlessly difficult indie games“. Since the Kickstarter boom till today, the market has been overflowing with games that try to deconstruct elementary gaming concepts and try to distill the gaming experience and then forcefully feed it down players’ throats in hopes of becoming the next instant phenomenon or at least a cult classic. However, they mostly end up as showcases of how difficult that task is. Many of them under-deliver, and gnawing on their bones is something that‘s not really…

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REVIEW: Guards

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Here we have an indie game from Battlecruiser Games studio that could at first glance be categorized as a simple mobile port with tower defense or turn-based gameplay. However, that’s not entirely true, and Guards conceals a considerable strategic element to it. When you start the game, you’ll find that there are no options or story to speak of. But Guards doesn’t linger there for long, instead immediately throws you into a pretty simplistic, genuine and easy to understand turn-based gameplay. You’ll be introduced to four heroes, initially a Peasant, Healer, Archer and Witcher, while random enemies appear on the other side of the screen, progressively growing in difficulty, and it’s up to you to use your heroes to stop enough of them to force…

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REVIEW: Clustertruck

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A bunch of slackers sat down at the local tavern with pitchers of suspicious beer and shouted their opinions of the Belorussian Squash Cup semi-finals match. Suddenly, one of them bellowed: “Let’s make a game in which we jump from truck to truck, while avoiding falling trucks, and the trucks crash themselves or get rammed by other trucks, or a meteor, or maybe a flying hammer…” And so it was… Earlier this year one game received all the accolades as a minimalist-sprite graphics “most creative shooter in years”, i.e. SUPERHOT. Well, ClusterTruck’s trying to do something similar. Let’s tweak the gameplay a bit, we won’t be shooting, we’ll jump instead… From truck to truck… at full speed… driven by probably the worst drivers in the…

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REVIEW: Grow Up

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After the huge success of last year’s Grow Home, we now can enjoy the sequel to the botanical robot’s adventure! Bad is back with an even bigger new adventure. During his journey through space on a mission to collect as many plant species to bring back to his planet, Bad and his mother ship M.O.M. crash onto a moon in a hilarious chain of events and the ship is scattered all over the planet. It is up to us to find all of the scattered pieces in order to assemble them and continue building our cyber herbarium. To prevent Bad from falling into despair on a strange planet, a funny little satellite Pod comes to the rescue, who somehow managed to stay in the planet’s…

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REVIEW: Mother Russia Bleeds

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Some game designers don’t get that it’s not enough to make a game with “pixel graphics” for it to be cool and retro. It simply doesn’t work that way. There are some games that have built their own cult on pixel looks, but those are giants like Hotline Miami, which is retro just by being made so. And therefore any improvement in graphics in sequels would lead to its downfall. If someone tells you that this graphical approach invokes nostalgia in players, we can immediately tell you that you’re being lied to. First, younger players were all babies when games looked like that. Second, older players will install old games if they’re eager for nostalgia, and after half an hour they will get back to…

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REVIEW: Redout

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You may or may not remember the movie Hackers from the mid-‘90s. If you can’t remember the endlessly cheesy “Crash n Burn” jokes and other wacky nicknames that characters gave themselves, then what you certainly remember is top-notch electronic music and the famous underground club scene – the one where the main character competes against Angelina Jolie in a futuristic race using a cool contraption that afterwards all of us wanted to try out in our arcades, but never could. Still, we always remembered that game, ‘cause that was Wipeout. Many years have passed and a chance to see a new Wipeout is all but gone, but luckily smaller studios are working on similar games. Redout is just one such game. And what’s more fascinating…

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